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Announcing PyDPainter 2.0.0 with Animation

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PyDPainter 2.0 is out now! This release adds animation to its array of pixel-painting capabilities. Here are some of the new features: Animation Load and save GIF and IFF ANIM5 Import and export a series of frames Edit and copy per-frame color palettes Easily edit per-frame animation rates Animation toolbar with VCR controls Additional Improvements Import 24-bit and Amiga HAM images and convert to 256 colors Amiga overscan screen support Multicycle support for color cycling the colors in a custom brush Many bugs fixed Added a recovery mode (in case a bug isn't fixed yet) Go to pydpainter.org to download version 2.0.0 . Also explore the new animation tutorial (thanks to Stephane Anquetil): https://pydpainter.org/docs/tutorials/src/animpainting/animpainting.md

Documentation, Saving IFF ANIM Files, and Fixing Animation Bugs

Documentation There has been a lot of work done by Stephane Anquetil to fill in the major gaps I had in the documentation. In fact the very first documentation page (the Picture menu) was pretty much just a placeholder I made until Stephane filled in all the descriptions along with examples and helpful screenshots. Thanks so much for your contributions! The documentation is here on the PyDPainter web site: https://pydpainter.org/docs/TOC.md  IFF ANIM support The development of the PyDPainter code has also been continuing, albeit a bit more slowly than I would like. One of the big changes I have recently implemented in the "develop" branch is the saving of IFF ANIM files in addition to the animated GIF support I had already implemented. There are a few different types of IFF ANIM files, but most of the older (non-AGA) files are ANIM-5 format. The later ANIM-7 and ANIM-8 formats worked faster (especially on 68030 and 68040 machines) by copying data in larger chunks. For now, Py